Utilizing literature on marketing education and employers of marketing graduates, this study identified 5 meta-skills required of marketing graduates. Previous studies have measured the use of simulations in business courses, but not as they relate to meta-skills. This study tests the use of a competitive, team-based marketing simulation game as a method of fostering these skills in an undergraduate principles of marketing course across 2 semesters. The skills measured were teamwork, time management, problem solving, work-ethic, and the ability to manage change. 69 participants completed a pre-simulation and post-simulation survey to indicate their self-reported level of ability in the 5 skill areas